A downloadable project

A simple video showcasing the game I made in C++ using PS4 devkits. The following systems were created to make the game a reality:

  • Collision System (AABB with bindings and callbacks)
  • Physics System (Gravity, Forces)
  • Particle System (Pooling)
  • Input System (Action binding and callbacks for buttons and joysticks)
  • Time (DeltaTime for consistent gameplay)
  • External File System Saving & Loading
  • Static Helper Classes (Maths & MeshFactory)
  • Animation System (Player, Enemies, Coins, Door etc.)
  • AI (State Machine Implementation - Idle, Patrol, Chase, Attack)

Leave a comment

Log in with itch.io to leave a comment.